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HOLLEY MSHS LIBRARY: CODING

What is coding?

What is coding?
Writing code tells the computer what to do.  Coding is what makes it possible for us to browse the web and create websites, apps and other computer software.

Why teach coding?
Students are able to understand the technology shaping their world and knowing how to code is empowering- you can: 1. make your own website 2. code as a career 3. start a business and much more.
The skill of coding will impact every career in the 21st century world! 

code.org

Hour of Code logo

This is where you'll find the Hour of Code.

Angry Bird coding game logo

Code.org Angry Bird Maze.

Frozen coding game logo

Code.org Frozen with Elsa & Anna.

Star Wars coding game logo

Build a galaxy with code.

Minecraft coding game logo

Minecraft Hour of Code.

Minecraft Education Edition

coming fall 2017

Resources in our library

codehs.com

Code HS logo

blocklygames

Blockly logo

Coding concepts as interlocking blocks.

Scratch

Scratch logo

Use Scratch to code interactive stories, animations & games.

Alice

Alice coding activity logo
Alice is an innovative block-based programming environment that makes it easy to create animations, build interactive narratives, or program simple games in 3D- for middle school and up.

Programming languages

What are programming languages?
Programming languages makes talking ‘computer’ easier, but basically computers only understand on and off, 1s and 0s so the intricate combinations of coding are what make the Internet, your computer, your phone and your apps- work.
Programming language is a set of syntax rules that define how code should be written and formatted-
kind of like knowing how to spell and format a sentence with words to communicate.

Some examples of programming languages are:
JavaScript- most used coding language- allows for interactivity and functionality of webpages- executed by the browser
Python- most popular language which emphasizes readability (good place to start learning)- Google uses it
SQL (Structured Query Language)- create, read, update and delete content

codemonkey

Code Monkey logo

Aquire programming knowledge & 21st century skills through collaborative play, puzzle-solving, inventing, and creating.  
For elementary grades.

lightbot

Lightbot logo

Lightbot is a preK-5th grade introduction to programming.

Kodable

Kodable coding lessons logo
Coding lessons with clear objectives for grades K-5.

Tinker

Tynker coding activities logo

Teaching kids to code in grades 3-5.

ScratchJr

Scratch Jr. coding activities logo
Coding for ages 5-7.